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Module Construction Update #472
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I like this, tho are the investigation module not finished?
Also do you allow me to add in this PR the cuffing system for BorgModuleStun or would you prefer it that i made it in my own PR?
- type: entity | ||
id: BaseSecModule | ||
parent: BaseItem | ||
name: blank security borg module | ||
description: A piece of tech that gives cyborgs new abilities. | ||
components: | ||
- type: Item | ||
storedRotation: -90 | ||
- type: Sprite | ||
sprite: Floof/Objects/Specific/Robotics/borgmodule.rsi | ||
layers: | ||
- state: security | ||
- type: StaticPrice | ||
price: 100 | ||
- type: Tag | ||
tags: | ||
- BorgModuleGeneric | ||
- type: GuideHelp | ||
guides: | ||
- Cyborgs |
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Pray!
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Actully valid test fails:
Entitity WeaponBorgEnergyShotgun does not exist, but i supose this is coming from another PR.
/Prototypes/Entities/Structures/Machines/lathe.yml(649,7) BaseSecModule
oh if you want to add the cuffs to the stun module that would be great. the investigation module itself is fine, the problem was the construction recipe before |
Description
Changed the method and requirement of crafting security borg modules
Changelog
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